Race to the Lighthouse!

Client:

Yale Peabody Museum of Natural History

New Haven, CT


Your goal in this interactive game is to get to the lighthouse first by answering questions about the Long Island Sound and what we can do to protect it. This project was created in conjunction with the Peabody “Evolutions” program and high school students from New Haven, who provided the video-based questions and answers.

Project Included:

  • Interactive design
  • Advanced game programming
  • 3D modeling and animation
  • Hardware design and installation

Gameplay video:

More info:

The interactive touchscreen game has a single 22″ touchscreen with speakers and subwoofer housed in a mobile kiosk.

The creative process for the design of this game was collaborative – with the Peabody “Evolutions” students providing significant input on the gameplay, as well as general look and feel.

There are twelve questions on various topics related to the Long Island Sound, organized into three categories: Pollution, Food Web, and Organisms. Most of the questions and answers have videos that were produced by the students.

Each question answered correctly gives you points and moves your boat closer to the lighthouse. Any questions answered incorrectly move your boat backward.

At the end, the winning player travels up the lighthouse stairs and gets to throw the switch to turn the lighthouse on.

A ranking is then given to each player, ranging from “seagrass” for a low score to “shark” for the highest.